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Showing posts from February, 2019

Y2 project week 4: Game test based on the new short throw projector

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Week 4:  Overview: In this week,  a stronger supporter was used to setup the new s hort throw projector and Kinect camera. Based on the new projector, the lunar theme, "Make a shape" game and water flood function were tested. Meanwhile, a low GPU-consuming user interface was tested. 1- Group meeting  (19/02/2019) In the fourth meeting of our group, the following points have been discussed about.. -Updating the UI. -The poster with other group in order to make it looks  as one poster . -The sustainability report and start writing some ideas. -Check the work left from last weeks and get it done -Week 4 work. 2- Supervisor meeting  (21/02/2019) In the fourth meeting with the supervisor the following points have been discussed about.. -Bench inspection and poster. -The poster and what should be included on it. -The log book. -About the question that it could be asked and be prepared for it. -3D printer and what library we could use. 3-Lab (22/02

Y2 project week 3: Sandbox Setup, Game and UI Test

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Week 3:  Sandbox Setup, Game and UI Test In this week, tripod was used by the developer to setup Kinect and projector to test the sandbox. Besides, some versions of user interface for touchscreen have been finished and tested. Some problems of code efficiency has been solved. In addition, some updates of the sandbox game have been finished. 1- Group meeting  (12/02/2019) In the third meeting of our group, the following points have been discussed about.. -The user interface. -Poster and its contents. -The problems faced in the second week and how to solve it. -Week 3 work. 2- Supervisor meeting (13/02/2019): In the third meeting with the supervisor the following points have been discussed about.. -Some ideas about 3D printer to print sandbox surface. -Some functions could be added like water motion. -The lunar theme should be light and the shadow could be added. -The poster 3-Lab (01/02/2019)  Sandbox Updates In this week, tripod was used by the d

Y2 project week 2

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Week 2: 1- Group meeting  (05/02/2019) In the second meeting of our group, the following points have been discussed about.. -About the blog. -The work done in the first week. -The problems faced in the first week and how to solve it. -Week 2 work. 2- Supervisor meeting (07/02/2019): In the second meeting with the supervisor the following points have been discussed about.. -Use the screen in the 4th floor for the interface . -Some ideas about 3D printer. -Change the colour of the sand depending on the level of the sea. -The blog and how to make it neat and comprehensive. -The lunar surface (moon theme) and shadow could be added. -The idea of how to start the game by using touch screen -The poster 3-Lab (08/02/2019)   In the second week of in the lab, we have been working on the similarity check and touch screen. Figure 1: The touchscreen and lunar interface Similarity check As part of the "Shape an island" sandbox gam

Y2 project week 1

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Our group project actually is combined with a hardware project which is conducting by other group. Here is a link take you to the other group blog   year2interactivesandbox.blogspot.com Week 1: 1- Group meeting (28/01/2019) In the first meeting of our group, the following points have been discussed about.. -The version of the game design. -The programming language we will use. -The role for each member of the group. graph 1 : first to test the program graph 2 : sandbox design sample 1 graph 3 : sandbox design sample 2 2- Supervisor meeting (31/01/2019): In the first meeting with the supervisor the following points have been discussed about.. -We introduced our ideas about the design of the game to the supervisor and we came up with idea to focus on one game. Also, we got some great ideas of how to start the game without using the keyboard for example by design a Botton on the map or by using QR code. -The depth of the camer